﻿{
	name	"Drawing"
	file
	{
		fNam	"Default Brush.png"
		dNam	"Smooth Brush"
		comm	"Smooth Brush controlled by the hardness parameter"
	}
	file
	{
		fNam	"br_bark.png"
		dNam	"Bark"
		comm	"Bark"
	}
	file
	{
		fNam	"br_bumpy_01.png"
		dNam	"Bumpy"
		comm	"Bumpy Brush"
	}
	file
	{
		fNam	"br_bumpy_02.png"
		dNam	"Bumpy"
		comm	"Bumpy Brush"
	}
	file
	{
		fNam	"br_cellular.png"
		dNam	"Cellular"
		comm	"Cellular Brush"
	}
	file
	{
		fNam	"br_copper_hide.png"
		dNam	"Copper"
		comm	"Copper Brush"
	}
	file
	{
		fNam	"br_crackles.png"
		dNam	"Crackles"
		comm	"Crackles Brush"
	}
	file
	{
		fNam	"br_crackles_02.png"
		dNam	"Crackles"
		comm	"Crackles Brush"
	}
	file
	{
		fNam	"br_crackles_03.png"
		dNam	"Crackles"
		comm	"Crackles Brush"
	}
	file
	{
		fNam	"br_crunch.png"
		dNam	"Crunch"
		comm	"Crunch Brush"
	}
	file
	{
		fNam	"br_fractal_holes_01.png"
		dNam	"Fractal Holes"
		comm	"Fractal Holes Brush"
	}
	file
	{
		fNam	"br_fuseball.png"
		dNam	"Fuseball"
		comm	"Fuseball Brush"
	}
	file
	{
		fNam	"br_horns.png"
		dNam	"Horns"
		comm	"Horns Brush"
	}
	file
	{
		fNam	"br_lava.png"
		dNam	"Lava"
		comm	"Lava Brush"
	}
	file
	{
		fNam	"br_leather_01.png"
		dNam	"Leather"
		comm	"Leather Brush"
	}
	file
	{
		fNam	"br_leather_02.png"
		dNam	"Leather"
		comm	"Leather Brush"
	}
	file
	{
		fNam	"br_leather_03.png"
		dNam	"Leather"
		comm	"Leather Brush"
	}
	file
	{
		fNam	"br_macro1.png"
		dNam	"Macro"
		comm	"Macro Brush"
	}
	file
	{
		fNam	"br_marble.png"
		dNam	"Marble"
		comm	"Marble Brush"
	}
	file
	{
		fNam	"br_mesh.png"
		dNam	"Mesh"
		comm	"Mesh Brush"
	}
	file
	{
		fNam	"br_mosaic.png"
		dNam	"Mosaic"
		comm	"Mosaic Brush"
	}
	file
	{
		fNam	"br_o.png"
		dNam	"O"
		comm	"O Brush"
	}
	file
	{
		fNam	"br_rippled_skin.png"
		dNam	"Rippled"
		comm	"Rippled Brush"
	}
	file
	{
		fNam	"br_skin_01.png"
		dNam	"Skin"
		comm	"Skin Brush"
	}
	file
	{
		fNam	"br_skin_02.png"
		dNam	"Skin 2"
		comm	"Skin Brush"
	}
	file
	{
		fNam	"br_skin_03.png"
		dNam	"Skin 3"
		comm	"Skin Brush"
	}
	file
	{
		fNam	"br_snake.png"
		dNam	"Snake"
		comm	"Snake Brush"
	}
	file
	{
		fNam	"br_spatter.png"
		dNam	"Spatter"
		comm	"Spatter Brush"
	}
	file
	{
		fNam	"br_square.png"
		dNam	"Square"
		comm	"Square Brush"
	}
	file
	{
		fNam	"br_star.png"
		dNam	"Star"
		comm	"Star Brush"
	}
	file
	{
		fNam	"br_tissue.png"
		dNam	"Tissue"
		comm	"Tissue"
	}
	file
	{
		fNam	"br_tissue02.png"
		dNam	"Tissue 2"
		comm	"Tissue 2"
	}
	file
	{
		fNam	"br_veins.png"
		dNam	"Veins"
		comm	"Veins"
	}
	file
	{
		fNam	"br_waves.png"
		dNam	"Waves"
		comm	"Waves"
	}
	file
	{
		fNam	"br_wool.png"
		dNam	"Wool"
		comm	"Wool"
	}
	file
	{
		fNam	"double_hole.png"
		dNam	"Double Hole"
		comm	"Double Hole"
	}
	file
	{
		fNam	"Double_hole_asym.png"
		dNam	"Double Hole Asymmetric"
		comm	"Double Hole Asymmetric"
	}
	file
	{
		fNam	"hexagon.png"
		dNam	"Hexagon"
		comm	"Hexagon brush"
	}
	file
	{
		fNam	"linen.png"
		dNam	"Linen"
		comm	"Linen brush"
	}
	file
	{
		fNam	"metal_grid_02.png"
		dNam	"Metal Grid"
		comm	"Metal Grid brush"
	}
	file
	{
		fNam	"point_field.png"
		dNam	"Point field"
		comm	"Point field brush"
	}
	file
	{
		fNam	"skin_00.png"
		dNam	"Skin"
		comm	"Skin brush"
	}
	file
	{
		fNam	"vert_line.png"
		dNam	"Vertical Line"
		comm	"Vertical Line"
	}	
}

